


I was expecting great things from this game unfortunately, it just doesn't deliver the goods.

The Lynx doesn't have a START button, duh! "Hit A or B" is what they intended to say. The most glaring example of this is the "continue" countdown, which encourages players to "Hit START" to continue a losing game. With sticky game play, drab colors, a crowded screen display and a blunt soundtrack that makes it hard to distinguish sound effects from percussion, Pit-Fighter is an overly ambitious game that really looks rushed.

The fighters do "scale" nicely as they move in and out of the playfield unfortunately, the control response is as minimal as the two-frame animation of the background spectators. The characters' movements alternate between slow and awkward (lying down in midair before hitting the ground?) and fast and jerky (taking 20 steps to move two feet forward?). I'm sorry, but accurate reproduction of the digitized character data is not enough to make a good version of Pit-Fighter. It's definitely the lesser of two evils-or three or four evils in the case of this unfairly maligned game. So what's the verdict? Well, I like it better than the Super NES version, a statement that is a lot like saying that I'd prefer to be burned at the stake rather than sent to the guillotine (because, as any Three Stooges fan knows, "a hot stake is better than a cold chop"). The company's close ties to Tengen/Atari Games seemed to guaram tee a faithful translation, and the recent news that it would be the first four-megabit Lynx title only added to the excitement. Naturally, a lot of people have been anxiously awaiting the Lynx version of Pit-Fighter. In VG&CE's annual awards issue (February 1993), our editors described Pit-Fighter as "the game that should have never left the arcades." That summation seemed appropriate the Super NES and PC versions of the game had both been recognized in the top five "Worst Games of 1992." Tengen's Pit-Fighter for the Genesis was the first interpretation of the popular coin-op to hit home systems, and, to date, no one has been able to explain why it's the only playable version available for the home.
